[ghemical-devel] Re: constraints added
Donald Ephraim Curtis
donald-curtis at uiowa.edu
Wed Mar 22 13:37:38 EST 2006
Yeah, np, i'll let you know when the patch is ready. We have a few
gamess updates we need to merge (so that constraints are in the input
deck generation) and we need to test still. I should hopefully be able
to get most of this done by next week.
On Wed, 2006-03-22 at 14:33 +0200, Tommi Hassinen wrote:
> Hello,
>
> the constraints are now added ; the only impementation is now for the
> tripos force field (the default one) ; I will add other implementations
> later (and perhaps also for QM engines).
>
> The constraints have the added flexibility of (optionally) separate
> minimum and maximum distances. The "project view" is not yet fixed to show
> the two values ; Donald can you add this fix?
>
> Regards,
>
> Tommi
>
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