[Pipet Users] adventure-based UIs

J.W. Bizzaro jeff at bioinformatics.org
Tue Jun 19 08:29:51 EDT 2001

Slashdot posted another example of a user interface based on an adventure
game, like Zork:


This is the plan for our console interface.  Do you see how this could work in
a network of nodes?  I'd like to get the source for the interpreter.


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