[Pipet Devel] mention of Piper on Linux Weekly News
J.W. Bizzaro
jeff at bioinformatics.org
Thu Sep 28 20:21:00 EDT 2000
Bret Mogilefsky wrote:
>
> I'd planned to lurk, but seeing that there are so few developers
> currently perhaps I'll say more. This project caught my interest
> mainly because I keep waiting to see what the next evolution of
> the ultra-powerful but ultra-unfriendly prompt-pipe combo. This
> project and the Enlightenment File Manager are the first positive
> steps away from a pure prompt that I've yet seen. I don't have a
> lot of Gnome/Bonobo development experience, but I'm strong in many
> other areas (game development background) which may or may not be
> useful as the project develops.
Hi Bret!
We're using Python and C++. The way it breaks apart is the "Build-Time
Subsystem" (the part that lets the user interactively connect/disconnect
components) is in Python. This includes the Pied UI, which is what all the
screenshots show. The "Run-Time Subsystem" (the part that executes components
and controls data flow) is in C++.
If you want to help, we can use it in any area. You're probably a C/C++
developer, since you program games. So, maybe the Run-Time Subsystem would be
a good match for your skills. But, if you like to work with graphics, Pied or
BlueBox (uses several languages) may be best.
Cheers.
Jeff
--
J.W. Bizzaro jeff at bioinformatics.org
Director, Bioinformatics.org: The Open Lab http://bioinformatics.org/~jeff
"Injustice anywhere is a threat to justice everywhere."
-- Martin Luther King, Jr.
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